1=~a-z (2013)

20m
Running Time

January 1, 2013
Release Date

1=~a-z

1=~a-z (2013)

20m
Running Time

January 1, 2013
Release Date

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Plot.

With the light-dark contrasts and light courses, Manuel Knapp brings, in addition, cinematic elements into the game: for example, the complex visual development is disturbed, in part, by diffuse shadows, transparencies, and also reflections, which fracture the potential precision of the linear, computer-generated structures. By taking away viewers´ spatial orientation, Knapp also achieves a decentralization of the gaze, which can never grasp the image space as a whole: the processes of seeing are thereby questioned in a very appealing, but also drastic way. In the end, the audiovisual work strains the senses and leaves them behind, positively vexed. (Christa Benzer)

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Details.

Release Date
January 1, 2013

Status
Released

Running Time
20m

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